Client side web programming

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Learning HTML5

Start by understanding HTML5 general structures. Create a page template based on lecture material or some other good source.

1. First feature: the canvas element

Study elementary HTML5 from http://www.w3schools.com/.
Start with the Canvas element, and create a nice, personal drawing within the canvas. You can embed several trials on your page, and show how you learnt new things. Remember to document your solutions with commenting.

Be prepared to present the results in classroom.

Because browser support for different features varies, remember to document which browsers did you use for testing. Add comments to the pages that tell what you have done and how it succeed.

Other features in HTML5: If you want to try some other new features such as dragging and dropping, form input types, etc., you can submit your (commented) trials and you will be awarded points for the effort.

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Created by: Jaana Holvikivi
Last update: 26.2.2015